No matter how many resources you have, it is never enough.
Any cool program always requires more memory than you have.
When you finally buy enough memory, you will not have enough disk space.
Disks are always full. It is futile to try to get more disk space. Data expands to fill any void.
If a program actually fits in memory and has enough disk space, it is guaranteed to crash.
If such a program has not crashed yet, it is waiting for a critical moment before it crashes.
No matter how good of a deal you get on computer components, the price will always drop immediately after the purchase.
All components become obsolete.
The speed with which components become obsolete is directly proportional to the price of the component.
Software bugs are impossible to detect by anybody except the end user.
The maintenance engineer will never have seen a model quite like yours before.
It is axiomatic that any spares required will have just been discontinued and will be no longer in stock.
Any VDU, from the cheapest to the most expensive, will protect a twenty cent fuse by blowing first.
Any manufacturer making his warranties dependent upon the device being earthed will only supply power cabling with two wires.
If a circuit requires n components, then there will be only n – 1 components in locally-held stocks.
A failure in a device will never appear until it has passed final inspection.
Adding manpower to a late software project makes it later.
A program generator creates programs that are more buggy than the program generator.
All Constants are Variables.
A part dropped from the workbench will roll to a degree of un-reachability proportional to its importance.
In a transistor circuit protected by a fuse, the transistor will always blow to protect the fuse.
The best way to see your boss is to access the Internet.